![]() Using tick(), checking if a message is over 500 characters, and even have patched other methods, such as weld spam and sound spam. > game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg,"All")Īfter this had happened, our player counts are now at 90-110. > game:GetService("RunService").RenderStepped:Connect(function() > local msg = "/e ".string.rep(" It so laggy why it so laggy omggggggg",351056) We would usually have 100-150 players everyday until the exploiters would spam lag our servers with a script similar to this: > game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents") ![]() Hi there, I’m a developer at Solera Resort, a social group on Roblox. ![]()
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